General Information

This page outlines the basic setup of the Power Chrono Build for Guild Wars 2, the build requires the Heart of Thorns expansion due to utilising the Chronomancer trait line and Commander stat gear. We recommend that you read more into the build by using the navigation links on the right should you have any questions on why the build is set up the way it is.

– Use this trait if reflects could harm your team (e.g. Matthias or Cairn)
– Use this trait if reflects could harm your team (e.g. Matthias or Cairn)
– Use this trait if reflects could harm your team (e.g. Matthias or Cairn)
Weapon Skills
Sword/Shield
X/Sword
X/Focus
Utility Skills
Standard
Situational
The Firebrand variant of this build will give you the highest effective power, however the difference between it and the Leadership variant is less than 1%. This means that if you already have the leadership variant, there is very minimal gain from updating your gear, you need to decide for yourself if it’s worth the gold. Also all boons you share with signet of inspiration (except for quickness) will have 20% lower duration and the food is more expensive.
The Firebrand variant of this build will give you the highest effective power, however the difference between it and the Leadership variant is less than 1%. This means that if you already have the leadership variant, there is very minimal gain from updating your gear, you need to decide for yourself if it’s worth the gold. Also all boons you share with signet of inspiration (except for quickness) will have 20% lower duration and the food is more expensive.
FoodUtility
FoodUtility
– Best in slot
  – Only 0.14% less boon duration with power infusions, but much easier to acquire
The Firebrand variant of this build will give you the highest effective power, however the difference between it and the Leadership variant is less than 1%. This means that if you already have the leadership variant, there is very minimal gain from updating your gear, you need to decide for yourself if it’s worth the gold. Also all boons you share with signet of inspiration (except for quickness) will have 20% lower duration and the food is more expensive.
Domi/Insp Variant

  1. / ()
  2. Weapon Swap
  3. (while casting )
  4. / (Optional)
  5. / / 1 Auto attack chain
  6. Weapon Swap
  7. Auto attack / until is on 9 seconds cooldown
  8. / ()
  9. Auto attack / until is off cooldown
  10. Weapon Swap
  11. / / 1 Auto attack chain
  12. Weapon Swap
  13. Auto attack / until is on 9 seconds cooldown
  14. / ()
  15. Auto attack / until is off cooldown
  16. Weapon Swap
  17. Auto attack / until Weapon Swap is off cooldown
  18. Weapon Swap
  19. Auto attack / until is on 9 seconds cooldown
  20. / ()
  21. Auto attack / until is off cooldown
  22. Weapon Swap
  23. (while casting )
  24. / (Optional)
  25. Repeat from step 13
Illu/Insp Variant
Illu/Duel Variant
Domi/Illu Variant
Chaos/Insp Variant
  1. Phantasmal Swordsman /
    Phantasmal Warden (
    Illusionary Inspiration)
  2. Illusionary Leap
  3. Weapon Swap
  4. Echo of Memory
  5. Tides of Time
  6. Continuum Split (while casting
    Tides of Time)
  7. Well of Action
  8. Signet of Inspiration
  9. Well of Recall
  10. Well of Eternity
  11. Gravity Well /
    Time Warp (Optional)
  12. Continuum Shift
  13. Signet of Inspiration
  14. Tides of Time
  15. Well of Eternity
  16. Deja Vu /
    Blurred Frenzy /
    1 Auto attack chain
  17. Weapon Swap
  18. Well of Action
  19. Well of Recall
  20. Auto attack /
    Blurred Frenzy - until
    Signet of Inspiration is on 5 seconds cooldown
  21. Phantasmal Swordsman /
    Phantasmal Warden (
    Illusionary Inspiration)
  22. Auto attack /
    Blurred Frenzy - until
    Signet of Inspiration is off cooldown
  23. Weapon Swap
  24. Signet of Inspiration
  25. Tides of Time
  26. Well of Eternity
  27. Well of Action
  28. Echo of Memory
  29. Deja Vu /
    Blurred Frenzy /
    Auto attack - until
    Well of Recall is off cooldown
  30. Well of Recall
  31. Auto attack /
    Blurred Frenzy - until
    Signet of Inspiration is on 13 seconds cooldown
  32. Weapon Swap
  33. Auto attack /
    Blurred Frenzy - until
    Signet of Inspiration is on 5 seconds cooldown
  34. Phantasmal Swordsman /
    Phantasmal Warden (
    Illusionary Inspiration)
  35. Auto attack /
    Blurred Frenzy - until
    Signet of Inspiration is off cooldown
  36. Weapon Swap
  37. Signet of Inspiration
  38. Tides of Time
  39. Well of Eternity
  40. Well of Action
  41. Auto attack /
    Blurred Frenzy - until Weapon Swap is off cooldown
  42. Weapon Swap
  43. Auto attack /
    Blurred Frenzy - until
    Signet of Inspiration is on 1 second cooldown
  44. Weapon Swap
  45. Echo of Memory (
    Illusionary Inspiration)
  46. Continuum Split (while casting
    Echo of Memory)
  47. Tides of Time
  48. Well of Action
  49. Signet of Inspiration
  50. Well of Recall
  51. Well of Eternity
  52. Gravity Well /
    Time Warp (Optional)
  53. Continuum Shift
  54. Signet of Inspiration
  55. Tides of Time
  56. Well of Eternity
  57. Echo of Memory /
    Deja Vu (
    Illusionary Inspiration)
  58. Weapon Swap
  59. Well of Action
  60. Well of Recall
  61. Phantasmal Swordsman /
    Phantasmal Warden
  62. Auto attack /
    Blurred Frenzy - until
    Signet of Inspiration is off cooldown
  63. Weapon Swap
  64. Signet of Inspiration
  65. Tides of Time
  66. Well of Eternity
  67. Well of Action
  68. Echo of Memory (
    Illusionary Inspiration)
  69. Deja Vu /
    Blurred Frenzy /
    Auto attack - until
    Well of Recall is off cooldown
  70. Well of Recall
  71. Auto attack /
    Blurred Frenzy - until
    Signet of Inspiration is on 13 seconds cooldown
  72. Weapon Swap
  73. Phantasmal Swordsman /
    Phantasmal Warden
  74. Repeat from step 35
  1. Phantasmal Swordsman /
    Phantasmal Warden (
    Illusionary Inspiration)
  2. Illusionary Leap
  3. Weapon Swap
  4. Echo of Memory
  5. Tides of Time
  6. Continuum Split (while casting
    Tides of Time)
  7. Well of Action
  8. Signet of Inspiration
  9. Well of Recall
  10. Well of Eternity
  11. Gravity Well /
    Time Warp (Optional)
  12. Continuum Shift
  13. Signet of Inspiration
  14. Well of Recall
  15. Deja Vu /
    Blurred Frenzy /
    Auto attack - until
    Well of Recall is on 28 seconds cooldown
  16. Tides of Time
  17. Weapon Swap
  18. Well of Action
  19. Well of Eternity
  20. Auto attack /
    Blurred Frenzy - until
    Well of Action is on 9 seconds cooldown
  21. Phantasmal Swordsman /
    Phantasmal Warden (
    Illusionary Inspiration)
  22. Auto attack /
    Blurred Frenzy - until
    Signet of Inspiration is off cooldown
  23. Signet of Inspiration
  24. Auto attack /
    Blurred Frenzy - until
    Well of Recall is off cooldown
  25. Well of Recall
  26. 1 Auto attack chain /
    Blurred Frenzy
  27. Weapon Swap
  28. Tides of Time
  29. Well of Action
  30. Well of Eternity
  31. Echo of Memory
  32. Deja Vu /
    Blurred Frenzy /
    Auto attack - until
    Signet of Inspiration is on 3 seconds cooldown
  33. Weapon Swap
  34. Phantasmal Swordsman /
    Phantasmal Warden (
    Illusionary Inspiration)
  35. Signet of Inspiration
  36. Auto attack /
    Blurred Frenzy - until
    Well of Action is off cooldown
  37. Well of Action
  38. Auto attack /
    Blurred Frenzy - until
    Well of Action /
    Signet of Inspiration are on 1 second cooldown
  39. Weapon Swap
  40. Echo of Memory (
    Illusionary Inspiration)
  41. Continuum Split (while casting
    Echo of Memory)
  42. Tides of Time
  43. Well of Action
  44. Signet of Inspiration
  45. Well of Recall
  46. Well of Eternity
  47. Gravity Well /
    Time Warp (Optional)
  48. Continuum Shift
  49. Signet of Inspiration
  50. Well of Recall
  51. Echo of Memory (
    Illusionary Inspiration)
  52. Deja Vu /
    Blurred Frenzy /
    Auto attack - until
    Well of Recall is on 28 seconds cooldown
  53. Tides of Time
  54. Weapon Swap
  55. Well of Action
  56. Well of Eternity
  57. Auto attack /
    Blurred Frenzy - until
    Signet of Inspiration is off cooldown
  58. Signet of Inspiration
  59. Auto attack /
    Blurred Frenzy - until
    Well of Action is off cooldown
  60. Phantasmal Swordsman /
    Phantasmal Warden (
    Illusionary Inspiration)
  61. Well of Recall
  62. 1 Auto attack chain /
    Blurred Frenzy
  63. Weapon Swap
  64. Tides of Time
  65. Well of Action
  66. Well of Eternity
  67. Echo of Memory
  68. Deja Vu /
    Blurred Frenzy /
    Auto attack - until
    Signet of Inspiration is off cooldown
  69. Weapon Swap
  70. Signet of Inspiration
  71. Auto attack /
    Blurred Frenzy - until
    Well of Action is off cooldown
  72. Phantasmal Swordsman /
    Phantasmal Warden (
    Illusionary Inspiration)
  73. Well of Action
  74. Auto attack /
    Blurred Frenzy - until
    Well of Action /
    Signet of Inspiration are off cooldown
  75. Weapon Swap
  76. Tides of Time
  77. Continuum Split (while casting
    Tides of Time)
  78. Repeat from step 43

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