Welcome to our Power Deadeye Guide for Guildwars 2. Here you will learn everything you need to know about playing a Power Deadeye in a raid environment.
- Easy rotation
- Good CC through Basilisk Venom (up to 750 breakbar dmg)
- Very low DPS
3. Current Viability
With the Path of Fire Expansion which came out on September 22, 2017 the D/D Thief build was replaced by Power Deadeye. The new elite specialization takes the spot which was previously owned by Trickery. Major changes include introduction of new cantrip skills and new Steal (Deadeye’s Mark). Gear remains the same.
- Deadeye’s new cantrip Shadow Flare replaced Signet of Infiltration as it is a good dmg utility.
- The new Malice system that Deadeye introduced in combination with made Deadeye trait line better in damage then Trickery while also adding the ability to share some boons from the new steal skills using but even with those buffs its barely above Trickery.
These changes boosted Power Deadeye’s DPS but not enough to compete for a DPS spot.
With the August 8, 2017 Balance Patch D/D Thief received a small buff in the form of Twin Fangs. The trait got reworked to the following functionality:
- Side Strikes and Flawless Strikes got fused together making Twin Fangs give 7% Crit dmg and 7% Crit chance.
- Due to having more crit chance Spider Venom took over Signet of Agility as we don’t need any more precision.
These changes boosted D/D Thief’s DPS but not enough to compete for a DPS spot.
To make it easy to navigate the guide, we have split it into 1 page (more to come):
- Build Guide: shows traits, gear, consumables and rotation for the build;
3 October 2017: Added section
10 October 2017: Added an explanation as to why the video rotation has instead of